Abstract
Passing an inadequately-sized output buffer to a path
manipulation function can result in a buffer overflow.
Description
Windows provides a large number of utility functions that
manipulate buffers containing filenames. In most cases, the
result is returned in a buffer that is passed in as input.
(Usually the filename is modified in place.) Most functions
require the buffer to be at least MAX_PATH bytes in length,
but you should check the documentation for each function
individually. If the buffer is not large enough to store the
result of the manipulation, a buffer overflow can occur.
Examples
char *createOutputDirectory(char *name) {
char outputDirectoryName[128];
if (getCurrentDirectory(128, outputDirectoryName) == 0) {
return null;
}
if (!PathAppend(outputDirectoryName, "output")) {
return null;
}
if (!PathAppend(outputDirectoryName, name)) {
return null;
}
if (SHCreateDirectoryEx(NULL, outputDirectoryName, NULL)
!= ERROR_SUCCESS) {
return null;
}
return StrDup(outputDirectoryName);
}
In this example the function creates a directory named
"output\<name>" in the current directory and returns a
heap-allocated copy of its name. For most values of the
current directory and the name parameter, this function will
work properly. However, if the name parameter is
particularly long, then the second call to PathAppend()
could overflow the outputDirectoryName buffer, which is
smaller than MAX_PATH bytes.